2012/12/20

Glo.ri.ous.

I should probably get to work on clarifying that MtG:PtC hack from Monday.

The idea behind the hack is rather basic. Everyone who's tried to make a MtG RPG in the past has erred on the side of Look-at-All-My-Rules. I've seen D&D 3.5 hacks that take up hundreds of pages. That's insanity. Sure, I'm sure someone likes things like that, but I'd rather be able to hand my players a sheet of rules and say "make anything in the multiverse".

Character Creation:

- Make up a concept. One would hope that this would be an obvious first step, but you'd be surprised. For the purposes of this example, our concept will be Former Drill Sergeant Turned Pyromancer.

- Choose Three Characteristics. These are the qualities which define your character's mentality. They also provide bonuses or hinderances to your dice pools, as you can choose to roll them as a d6 or as a d4. If you choose d4, you also get a Plot Point. For FDSTP, I've chosen the following: Heart of Darksteel, Military Bearing, and "Burn with me!".

- Choose an Affinity Array. Affinities relate directly to the five colors of magic. You can choose to be Monocolored or Dual Colored. Monocolored Planeswalkers have a single higher die and the rest are lower. Dual Colored Planeswalkers have two higher dice (though not as high as the Monocolored's prime affinity) and the rest are lower. (d10, d6, d6, d4, d4) vs (d8, d8, d6, d4, d4). FDSTP chooses Monocolored, with the following array: White d6, Green d6, Red d10, Black d4, Blue d4.

- Choose one Specialty at a d8. This is the type of spellcasting you're best at. Since we're making a Pyromancer, Elemental Damage is an obvious choice.

- Choose two Specialties at d6. These are your secondary spell types. Since FDSTP was formerly a drill sergeant, we'll pick out Enhancement and Domination.

- Design Limits. For the purposes of this, all Planeswalkers have the following limits.

Limit - Mana Burn: Shut down any one Affinity to gain 1 plot point. Recover on during a transition scene.
Limit - Mental Misstep: Shut down any one Specialization to gain 1 plot point. Recover on an Opportunity.

- Design Milestones: These are personal. Follow the general guidelines in the MHR book.

And now, the finished product.


Uriel Dastar

Heart of Darksteel, Military Bearing, "Burn with me!"

White d6, Green d6, Red d10, Black d4, Blue d4

Elemental Damage d8, Enhancement d6, Domination d6
 Limit - Mana Burn: Shut down any one Affinity to gain 1 plot point. Recover on during a transition scene.
Limit - Mental Misstep: Shut down any one Specialization to gain 1 plot point. Recover on an Opportunity.





-J

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